dw.crypto
Class SecureRandom
dw.crypto.SecureRandom
The SecureRandom class provides a cryptographically strong random number generator (RNG).
See the Internet Engineering Task Force (IETF) RFC 1750: Randomness Recommendations for
Security for more information.
Typical callers of SecureRandom invoke the following methods to retrieve random bytes:
Bytes bytes... SecureRandom random = new SecureRandom(); Bytes nextBytes = random.nextBytes(bytes);or more convenient to get a Bytes with the demanded length
int length = 32; SecureRandom random = new SecureRandom(); Bytes nextBytes = random.nextBytes(length);dw.crypto.SecureRandom is intentionally an adapter for generating cryptographic hard random numbers.
Constructor Summary
SecureRandom()
Instantiates a new secure random.
Method Summary
generateSeed(numBytes
:
Number)
:
Bytes
Returns the given number of seed bytes, computed using the seed generation algorithm that this class uses to seed itself.
nextInt()
:
Number
Returns the next pseudorandom, uniformly distributed int value from this random number generator's sequence.
nextInt(upperBound
:
Number)
:
Number
Returns a pseudorandom, uniformly distributed int value between 0 (inclusive) and the specified value (exclusive), drawn from this random number generator's sequence.
nextNumber()
:
Number
Returns the next pseudorandom, uniformly distributed Number value between 0.0 (inclusive) and 1.0 (exclusive) from this random number generator's sequence.
Methods inherited from class
Object
assign, create, create, defineProperties, defineProperty, entries, freeze, fromEntries, getOwnPropertyDescriptor, getOwnPropertyNames, getOwnPropertySymbols, getPrototypeOf, hasOwnProperty, is, isExtensible, isFrozen, isPrototypeOf, isSealed, keys, preventExtensions, propertyIsEnumerable, seal, setPrototypeOf, toLocaleString, toString, valueOf, values
Method Detail
generateSeed
Returns the given number of seed bytes, computed using the seed
generation algorithm that this class uses to seed itself. This
call may be used to seed other random number generators.
Parameters:
numBytes

the number of seed bytes to generate.
Returns:
the seed bytes.
nextBytes
Generates a userspecified number of random bytes.
If a call to setSeed
had not occurred previously,
the first call to this method forces this SecureRandom object
to seed itself. This selfseeding will not occur if
setSeed
was previously called.
Parameters:
numBits

the demanded number of bits
Returns:
a randomly filled Bytes
nextInt
nextInt()
:
Number
Returns the next pseudorandom, uniformly distributed int value from this random number generator's sequence. The general
contract of nextInt is that one int value is pseudorandomly generated and returned. All 2^{32
} possible int values are produced with (approximately) equal probability.
Returns:
the next pseudorandom, uniformly distributed int value from this random number generator's sequence
nextInt
Returns a pseudorandom, uniformly distributed int value
between 0 (inclusive) and the specified value (exclusive), drawn from
this random number generator's sequence.
Parameters:
upperBound

the bound on the random number to be returned. Must be positive.
Returns:
the next pseudorandom, uniformly distributed int value between 0 (inclusive) and upperBound (exclusive) from this random number generator's sequence
Throws:
IllegalArgumentException

if n is not positive
nextNumber
nextNumber()
:
Number
Returns the next pseudorandom, uniformly distributed
Number value between 0.0 (inclusive) and 1.0 (exclusive) from this random number generator's sequence.
Returns:
the next pseudorandom, uniformly distributed Number value between 0.0 and 1.0 from this random number generator's sequence
setSeed
setSeed(seed
:
Bytes)
:
void
Reseeds this random object. The given seed supplements, rather than replaces, the existing seed. Thus, repeated calls are guaranteed never to reduce randomness.
Parameters:
seed

the seed.